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2 Hit 12 Cell Keyboard
Daisy Clay - Smartbox

A 12 cell keyboard grid with large targets and large font. Contains a two-hit alphabet, numbers, punctuation, prediction cells and two message pages, which the user is able to add/remove messages from.

2 Hit 12 Cell Keyboard with rest cells
Daisy Clay - Smartbox

A 12 cell keyboard grid, suitable for eye gaze, with large targets and large font. Contains a two-hit alphabet, numbers, punctuation, prediction cells and two message pages, which the user is able to add/remove messages from.

Chinese New Year
Daisy Clay - Smartbox

A one page grid for talking about Chinese New Year, colour coded using colourful semantics.

Choice Making Template
Daisy Clay - Smartbox

A grid set template for making choices, from 2, 4 or 6. Each page uses a word list, so it's quick to edit and add your own choices to the page. Also includes a yes, no, maybe page.

Choice Making Template with rest cells
Daisy Clay - Smartbox

A grid set template for making choices, from 2, 4 or 6. Each page uses a word list, so it's quick to edit and add your own choices to the page. Also includes a yes, no, maybe page.

Christmas Chat
Daisy Clay - Smartbox

A page for symbol users to chat about all things Christmas. If there are too many symbols on this page, you can remove a column or two, and still have plenty to say! I see Christmas lights! You want make snowman? I want Christmas pudding I...

Computer control qwerty keyboard with prediction
Daisy Clay - Smartbox

A QWERTY keyboard computer control grid for typing into other programs in Windows, with word prediction cells to speed up typing. Designed for someone able to use a mouse or alternative mouse or joystick, but not able to use a standard computer...

Early AAC Activity Grids - (Widgit)
Daisy Clay - Smartbox

A set of symbol communication grids for a range of play activities including bubbles, bricks, Mr Potato Head and instruments. There are two levels - one with six symbols to choose from and one with twelve, with chat pages for each level. All the...

Early AAC Activity Grids - PCS
Daisy Clay - Smartbox

A set of symbol communication grids for a range of play activities including bubbles, bricks, Mr Potato Head and instruments. There are two levels - one with six symbols to choose from and one with twelve, with chat pages for each level. All the...

Early AAC Activity Grids - Widgit with rest cells
Daisy Clay - Smartbox

A set of symbol communication grids for a range of play activities including bubbles, bricks, Mr Potato Head and instruments. There are two levels - one with six symbols to choose from and one with twelve, with chat pages for each level. All the...

Emotion key ring
Daisy Clay - Smartbox

An example of an emotion key ring made for a pupil with autism, to support their ability to manage different feelings and how to respond to them.

Eye Gaze accuracy test - motivators version
Daisy Clay - Smartbox

Target based activity for looking at the number of cells which a user is able to access. This version of the grid set has targets including Mr Tumble, Disney characters, and Marvel superheroes, which may be motivating for some users. The number...

Fast Talker 3 Messages - Word Lists
Daisy Clay - Smartbox

The Messages from Fast Talker 3 as a single page which uses the change word list command (the original version of Fast Talker 3 uses jump cells). Useful if you want to reduce the number of message categories or rename the message categories, so...

Fast Talker 3 Messages - Word Lists with topic highlight
Daisy Clay - Smartbox

The Messages from Fast Talker 3 as a single page using the change word list command instead of jump cells (as in the standard version of Fast Talker 3). Useful if you want to reduce the number of message categories or rename message categories,...

Games Collection
Daisy Clay - Smartbox

A grid set including Simon Says, I Spy, and Kim's game.

Going on a bear hunt for Grid 3
Daisy Clay - Smartbox

A version of Gemma's Bear Hunt grid, updated for Grid 3. This grid set allows symbol users to write their own version of We're Going on a Bear Hunt, choosing from up to four options to make a silly story. At the end of the story, you can choose to...

I spy - six describing choices with chat
Daisy Clay - Smartbox

A grid for playing the 'I spy' game by describing the object, for users who are not using spelling. Only two selections are needed, to say "I spy with my little eye something that is", and the second to choose either the colour, the describing...

Interactive Learning Cause & Effect - 4 choices with chat
Daisy Clay - Smartbox

A modified version of the Interactive Learning Cause and Effect grids, with four large cells to choose from in each activity, and chat and opinion pages also with just four large cells. An added page also allows users to say if they would like to do...

Interactive Learning Cause & Effect - 4 choices with chat - with rest cells
Daisy Clay - Smartbox

A modified version of the Interactive Learning Cause and Effect grids, with four large cells to choose from in each activity, and chat and opinion pages also with just four large cells. An added page also allows users to say if they would like to do...

Interactive Learning Choices - Two Choices
Daisy Clay - Smartbox

A version of the Interactive Learning Choice Making activities with just two large choices on either side of the activity. Develop early choice making skills through our Interactive Learning activities. These activities are designed to be...

Interactive Learning for switch access
Daisy Clay - Smartbox

A version of the Interactive Learning grids tailored for developing switch access. All activities have the animation cells in a single row across the top of the screen for introducing and developing cell by cell scanning. Cause and Effect Chat pages...

Kim's Game
Daisy Clay - Smartbox

To play Kim's game just place some objects on a table (as many or as few as you like), and cover them with a cloth. Without the other person looking, take one object away and they have to guess which item has gone. The grid is made with a word list...

Make a fruit smoothie
Daisy Clay - Smartbox

A page for making a fruit smoothie, with an environement control page to link with an EasyWave socket to turn the blender on! If you don't have a socket, there is also a page where the user can tell you to go or stop. Also includes a simple four...

News Page - Single Messages
Daisy Clay - Smartbox

An example grid set for sharing news, using four large word list cells. This page supports users to share their latest news quickly, without needing to formulate a sentence using separate selections.

News Page - Word List
Daisy Clay - Smartbox

An example grid set for sharing news, using word list cells. The page also has sentence starters, and vocabulary for opinions. Based on a Symbol Talker A layout.

News Page - Word List with rest cells
Daisy Clay - Smartbox

An example grid set for sharing news, using word list cells. The page also has sentence starters, and vocabulary for opinions. Based on a Symbol Talker A layout, with 4 by 6 cells, but could be added into any symbol grid set.

Photo Slideshow
Daisy Clay - Smartbox

A simple slideshow grid set where you can choose between a slideshow of photos in your My Photos folder or photos on a memory stick. Includes a chat page for giving and asking opinions about the photos.

Simon Says - people and actions
Daisy Clay - Smartbox

A simple symbol grid set for playing Simon Says with 3 pages: the first page has a single cell to say Simon Says (but you could change this to the name of the user if you wanted). The second page has three spaces to add the names of people into the...

Simon Says - Symbol Talker A
Daisy Clay - Smartbox

A version of Simon Says in the style of Symbol Talker A, with space to add in some of your own actions. This game is great for modelling and taking it in turns to give instructions, as well as making other people do silly things!

Simon Says Extended - fancy dress singing animal sounds and actions
Daisy Clay - Smartbox

A version of one of my favourite AAC activities, Simon Says. This version of Simon Says has four different variations on the game, with options for the user to instruct people to make animal noises, dress up in fancy dress clothes, and sing nursery...

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