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Ancienne Egypte - version tactile
Smartbox French

Les Scènes interactives visuelles offrent des scènes animées qui peuvent être activées en effectuant des sélections dans la grille. Elles sont conçues pour enseigner la cause et l'effet ainsi que les premières compétences linguistiques.

Ancient Egypt - Touch
Smartbox (US)

Meet the sphinx, see a temple – but watch out for alligators as you explore this scene from Ancient Egypt. This grid set helps teach cause and effect as well as early language skills. Interactive Learning activities are designed to be motivating...

Animales
Pablo

ANIMALES DOMÉSTICOS,SALVAJES,QUE VUELAN Y DEL MAR

animaux
Everybody

association

animaux image photo CRF
Ortho ter

associer le dessin d'un animal à sa photo. choix entre 2 images

Antico Egitto - tocco
Smartbox Italian

Meet the sphinx, see a temple – but watch out for alligators as you explore this scene from Ancient Egypt. This grid set helps teach cause and effect as well as early language skills. Interactive Learning activities are designed to be motivating...

Antieke Egipte - Tas
Smartbox Afrikaans

Interaktiewe visuele beelde vertoon geanimeerde beelde wat deur die maak van keuses in die rooster aktiveer word. Hulle is ontwerp vir die ontwikkeling van oorsaak & gevolg en vroëe taal vaardighede.

Antigo Egito - Touch
Smartbox Portuguese

Ajuda a desenvolver a capacidade de descrever cenários e conversar sobre eles. Estas atividades foram desenhadas para motivar e serem divertidas. As crianças podem comentar sobre as atividades e começar a introduzir a comunicação aumentativa.

Antika Egypten - Touch
Smartbox Swedish

Meet the sphinx, see a temple – but watch out for alligators as you explore this scene from Ancient Egypt. This grid set helps teach cause and effect as well as early language skills. Interactive Learning activities are designed to be motivating...

Antyczny Egipt - wersja na urządzenia dotykowe
Smartbox Polish

Meet the sphinx, see a temple – but watch out for alligators as you explore this scene from Ancient Egypt. This grid set helps teach cause and effect as well as early language skills. Interactive Learning activities are designed to be motivating...

Apanha a Mosca!
ANDITEC

Um teclado para aferir a funcionalidade do utilizador com uma interface de acesso. Apresentação de um estímulo em cada cenário, sem efeitos distratores.

Apanha o Inseto
ANDITEC

Ajuda a desenvolver competências de planeamento. Estas atividades foram desenhadas para motivar e serem divertidas. As crianças podem comentar sobre as atividades e começar a introduzir a comunicação aumentativa.

Aphasie Lernseiten
Karolin Schäfer

Ein kleines Seitenset mit kurzen Beispielen zur Therapie von Menschen mit Aphasie (Sätze ergänzen - gesuchte Wörter finden). Das Raster beinhaltet zwei kleine Übungen als Anregungen für den Therapiealltag. Neue Lernseiten können hinzugefügt werden...

Aprender as cores
crticviana

Aprender as cores de modo interativo.

ARRASAC
PABLO GODÓN

CAMPOS SEMÁNTICOS

artrópodos
Pablo

RESUMEN SOBRE LOS ARTRÓPODOS

associações
Ana Margarida

associar as palavras destacadas com ua das três palavras que figuram abaixo

association image
cannelle

rechercher l'image avec son de l'animal

association- liens logiques
Aude B

CRF associations logiques

attrape-zèbre grille et distracteurs
IEM LA BUISSONNIERE

jeu du célèbre "attrape lapin", avec ajouts de distracteurs (autres animaux placés dans les grilles)

attrape-zèbre sans grille + distracteurs
IEM LA BUISSONNIERE

jeu du célèbre "attrape lapin", avec ajouts de distracteurs (autres animaux dans les grilles) les cases ne sont pas matérialisées et le fond est donc uni pour plus de clarté pour l'utilisateur

Audiobajki
Filip Szafarz

Audiobajki dla użytkowników AAC

Audiobooki
Filip Szafarz

Audiobooki dla użytkwoników AAC. Mikołajek i inne chłopaki, Czerwony Kapturek, Królewna Śnieżka i Kubuś Puchatek - posłuchaj ulubionej bajki w wersji audio. Materiały pochodzą z serwisu youtube.pl Miłego słuchania! Kontakt:...

Auditory Scan spell name
Eleanor Primary 2017-23-01

Errorless spelling of name, developed for CVI student

Augensteuerung Genauigkeitstest - Motivatorversion
Thodi

Zielbasierte Aktivität zur Überprüfung wieviel Zellen ein Benutzer erfassen kann. Zur Motivation werden in diesem Rasterset Bilder von einem Clown, verschiedenen Disney Figuren und Marvel Superhelden angezeigt. Die Anzahl der angezeigten Bilder in...

Aukeratu
Smartbox Basque

Develop early choice making skills through our Interactive Learning activities. These activities are designed to be motivating and fun whilst teaching key access skills.