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Grids beschikbaar voor iedereen
Antico Egitto - tocco
Meet the sphinx, see a temple – but watch out for alligators as you explore this scene from Ancient Egypt. This grid set helps teach cause and effect as well as early language skills. Interactive Learning activities are designed to be motivating...
Antieke Egipte - Tas
Interaktiewe visuele beelde vertoon geanimeerde beelde wat deur die maak van keuses in die rooster aktiveer word. Hulle is ontwerp vir die ontwikkeling van oorsaak & gevolg en vroëe taal vaardighede.
Antigo Egito - Touch
Ajuda a desenvolver a capacidade de descrever cenários e conversar sobre eles. Estas atividades foram desenhadas para motivar e serem divertidas. As crianças podem comentar sobre as atividades e começar a introduzir a comunicação aumentativa.
Antika Egypten - Touch
Meet the sphinx, see a temple – but watch out for alligators as you explore this scene from Ancient Egypt. This grid set helps teach cause and effect as well as early language skills. Interactive Learning activities are designed to be motivating...
Antyczny Egipt - wersja na urządzenia dotykowe
Meet the sphinx, see a temple – but watch out for alligators as you explore this scene from Ancient Egypt. This grid set helps teach cause and effect as well as early language skills. Interactive Learning activities are designed to be motivating...
ANZAC Day
A grid set to aid users to discuss and talk about ANZAC Day in the style of the vocabulary; Symbol Talker B.
AP devic
Super Core 30 has the exact same vocabulary as Super Core 50, and is available for users who need fewer and larger cells on each grid. Words may take more selections to get to, but they will be easier for some users to select. This easy-to-use...
AP real device
Super Core 30 has the exact same vocabulary as Super Core 50, and is available for users who need fewer and larger cells on each grid. Words may take more selections to get to, but they will be easier for some users to select. This easy-to-use...
Apanha a Mosca!
Um teclado para aferir a funcionalidade do utilizador com uma interface de acesso. Apresentação de um estímulo em cada cenário, sem efeitos distratores.
Apanha o Inseto
Ajuda a desenvolver competências de planeamento. Estas atividades foram desenhadas para motivar e serem divertidas. As crianças podem comentar sobre as atividades e começar a introduzir a comunicação aumentativa.




















