Aprendizagem interativa
Para aprender através de atividades animadas
Noises Animals
A very simple grid where the user has to choose a cell and when they do it will give a reward of a sound and then jump to a new page. This grid was made in corporation with Dame Hannah Rogers school http://www.damehannah.com/
Noni the Pony
Noni the Pony by Alison Lester Simple book layout with 2 buttons. First button activates reading the text, second turns the page. TeachingThomas
Nonsense Poetry
A grid that encourages the creation of nonsense poetry in the style of Lewis Carroll or Edward Lear. Allows the saving, editing and reciting of created poems. Warning: may gradually add words that are not words into Grid's predictions.
Noughts and Crosses
Noughts & Crosses or Tic Tac Toe. Simple (easy) challenge game using SmartBox interactive learning module. Usable by switch user, touch and eyegaze (rest cell hidden). Feedback welcome drossi@rhn.org.uk
Now and next
Now and next symbol support First and then symbol support Education Special Education Schools Communication EYFS Early years SEN S.E.N Support Communication Community Support Out and about Independence Adult AAC User Child AAC user Now and next...
Number Book, Counting Animals 1-5
A two-cell counting book from 1 to 5. Text is read aloud as the page is activate. Can be edited to include more pages or different content.
Number Matching
Number matching game - taken from the brilliant animal pairing game The aim of the game is to match the number digit to the correct visual representation or number word.
Nursery Rhymes Audio for GLPs
Free license nursery rhymes for GLPs with music player, functions (play, pause, stop) and some interactive phrases.
Nyamedzie Power Pages
Streamlined activity gridset to allow access practice with low cognitive load. Option to change to more robust gridset for language learning and practice.
Oerwoud - aanraken
Het oerwoudlandschap zit vol wilde dieren en planten, ze zitten te wachten tot jij ze gevonden hebt. Deze grid set helpt bij het ontwikkelen van vroege oorzaak en gevolg vaardigheden net als vroege taalvaardigheden. Interactief Leren...
Oerwoud - aanraken
De junglescène is vol met wilde dieren die wachten om ontdekt te worden. Deze paginaset helpt zowel oorzaak en gevolg als basistaalvaardigheden aan te leren. Activiteiten van Interactief Leren zijn ontworpen om motiverend en leuk te zijn terwijl...
Oerwoud - Tas
Interaktiewe visuele beelde vertoon geanimeerde beelde wat deur die maak van keuses in die rooster aktiveer word. Hulle is ontwerp vir die ontwikkeling van oorsaak & gevolg en vroëe taal vaardighede.
oggi sono andato GP
Una semplice griglia per permettere a S di reccontare cosa fa quando esce. L'idea è quella di aiutarlo a comporre la frase e a iniziare ad avere famigliarità con strumenti comunicativi.
























